Why Did Dead Rising 3 Move to XBox One?

Jason McDonald

When “Dead Rising 3” dropped it’s trailer at E3 earlier this year it left a lot of zombie fans clamoring for more.  However, it also left just a tinge of sadness in the hearts of those who won’t be getting an XBox One this Fall.  Why did the game bypass the Xbox 360 and go straight for the next gen?  For that matter, why did Capcom choose to make this one a console exclusive for Microsoft?  Siliconera had the chance to talk with Capcom Vancouver producer Mike Jones about these very questions.

The obvious reason for “Dead Rising 3” not coming to the XBox 360, is that Capcom Vancouver had greater ambitions than the system could handle.

In terms of building the game, we originally developed it on PC and everything we were doing was breaking the bank on [Xbox] 360. The number of zombies, the streaming stuff we wanted to do, memory budgets for the number of environments and items and physics and all of that stuff.

Faced with the challenge of either scaling back or holding out for a better platform, Capcom Vancouver partnered up with Microsoft to get an early look at the specs and capabilities of the XBox One so they could begin optimizing the system.  This then led the developer to form a co-publishing deal with Microsoft.  And while the partnership may be a thorn in the side of those hoping for a PS4 “Dead Rising 3”, it’s proven to be a beneficial relationship for the team working  on the game.

“Our tech teams have been like [makes mushing noise]. They get our builds all the time and helping us optimize it and helping us with performance stuff. They visit us every week. We go down there every other week. We’ve been essentially merged together.  They have done custom work with multi-threading for us. All of the Kinect things, we’re making a game for hardware that isn’t finished that we’re all trying to launch together on day one. Basically, we’ve been in lock step with them.”

Mike Jones also dropped hints that more characters from previous Dead Rising games will be making cameo appearances in the latest sequel.  It has already been announced that Isabella Keyes from the first “Dead Rising” and Chuck Green from “Dead Rising 2” will appear in the new game somehow.  Dead Rising 3 is slated to hit store shelves on November 2013 for the XBox One.

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      1. gold price July 20, 2013 at 5:48 pm

        The creator of the Dead Rising series, Keiji Inafune (who has since retired from Capcom) had speculated about the possibility of a sequel to Dead Rising 2, stating that its existence would depend on how well Dead Rising 2 sells. He stated; “Well, we’re not going to start even speaking about Dead Rising 3 until we see the sales of DR2 – unfortunately that’s the nature of the game!” As of February 2, 2011, Capcom stated that the title has sold more than 2.2 million copies worldwide.