Black Ops 2 DLC Reveals Zombie Origins

Jason McDonald

If you’re a fan of the zombie mode featured in Treyarch’s “Call of Duty” games, then you might be aware of the fact that there’s a hidden story going on underneath all the zombie mayhem.  If you’re a killing machine with no time to investigate your surroundings, you probably missed all the underlying context.  That’s okay, if you have a lot of time to kill and want to catch up on the surprisingly in-depth narrative you can read this wiki.

Now, if you’re well aware of the story or just want another opportunity to mow down zombies you’ll get a chance to enjoy both in Treyarch’s next and final DLC release for “Call of Duty: Black Ops 2” entitled “Apocalypse.”  In this bit of DLC players will journey back to the beginning and play as the main heroes from the very first zombie mode- Nikolai, Takeo, Tank, and Rictofen.  Here’s a snippet from the press release that reveals the story behind the upcoming DLC.

Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.

Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.

Yes, a 1,000 foot robot!  You can check out a small teaser of this new deadly opponent down below.  Along with this new chunk of story comes four new maps to do your zombie killing.

Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.

Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshot their enemies.

Takeoff: Fans of “Stadium” from the original Call of Duty®: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.

Dig: An adaptation of the fan-favorite “Courtyard” from Call of Duty®: World at War, where two archaeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.

The DLC is tied to a time exclusive for Microsoft, so Xbox players can expect to get their hands on it on August 27th for 1200 Microsoft Points.  Players on other platforms will have to wait for a yet-to-be-announced date.


Source: Joystiq


Our policy for commenting is simple. If you troll or post spam or act like a child we will send you to your room without dinner and take away your posting priviledges. Have fun, be polite!